Aetheria Unity, 2017

Aetheria is a personal catalogue of my dream environments created for the Oculus Rift in Unity.

My work reacts to the romance and subsequent failures of early virtual reality, which was idealized as a tool to transcend humanity, escape reality, and have impossible experiences. My process for creating virtual spaces involves the conscious documentation of dream environments, which creates a feedback loop where I subconsciously manifest the created environments within my dreams. By presenting the viewer with a headset, I invite the viewer to be a voyeur into my dreams and fantasies, treading a delicate balance of trust and intimacy between the artist and participant.

Details of Aetheria

  • 5 different, vibrant worlds created in Blender and Sketchup
  • Ambient musical soundscape created using creative commons material
  • Detailed textures and sprites created using GIMP and Krita
  • Put together in Unity with support for the Oculus Rift, enabling real-world walking in a small area